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More from ~RyokuKitsune

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April 22, 2009
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:iconryokukitsune:
Update Time! PNG warning, IE users should download this to see it without artifacts...

Well a few speed bumps have affected the project I am working with and now we don't have a private FTP (currently to my knowledge) so I am lacking a secure place to post this even though I was urged not to post previews to my assets in open forums such as DA.

That aside now I need to post this to update my team members.

This is a render displaying the eyes of the character. Where as most CG models now-a-days have geometry for the eyes. That isn't to different than whats going on here I have some polygons behind the eyelids which use an eye texture. The trick here is instead of rotating the geometry (or the texture on the geometry of the eyes) I can just adjust the UV's and make the eyes look one way or the other with a small adjustment to the UV coordinates. Similarly I can make the character blink by editing the geometry of the eyelids without destroying the texture for the eyes.

I imagine this is something that has to be scripted into the characters but hopefully it won't be that difficult for our coders.
:iconbutt-sahib911:
~butt-sahib911 Jul 19, 2009  Hobbyist General Artist
Hehe looking awesome
Love the textures! :)

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Saad R Butt
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:icontobiasamaranth:
My only request on this is that, even though she's Kursed, she's still Krystal. Her eye color wouldn't change. I think she should have her original eye color, which would be more of a teal.

--
Arf, baby.
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